Archive for October 24th, 2010

Slots and the Future of the Slot Machine Industry

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The development of the slot industry from computerised machines to video slots and the increasing popularity of web-based casinos and mobile wagering open a world of opportunities for game designers to develop new kinds of game routines. In this new environment the potential of improved, even limitless, gambler interaction arises. Game designers must grasp the transformation and create revolutionary games that generate the most of it. Appealing game ideas are required which will catch the curiosity of the gamblers by providing them new and exciting possibilities, yet not too new and various that the gamblers are alienated. Succeeding in gaining gambler attention and interest is important because of the size of the industry. In the United kingdom, as an example, betting makes a significant contribution to the economy with an estimated expenditure of £8,875 million (point eight % of United kingdom Gdp (Gambling Act, 2005)), of which £1.74 billion is made in costumer losses betting slot machines (Gaming Board, ‘05).

Slot machine will need a corresponding mathematical model to produce certain the casino game is profitable and to correctly calculate the min house edge. In those games that the player has an input, the gambler’s optimal method must be calculated to be able to calculate the min casino advantage. Probability, Operational Research strategies and Stochastic Processes are utilized to build these models. Very good programming skills are also necessary. If video slots are to allow games to be much more interactive these games could become a lot more sophisticated and, therefore, more hard to model. This is really a specialised job that only well educated pros can carry out.